Tag Archives: augmented reality

How Emerging Technologies Can Change The World Around Me

For fiduciary reasons, I tend to focus on pre-shopping online, but just as a pastime I do watch other areas of technological development and work these into my dreams of a better, more open world. Then I started thinking: what if the future was now?

I live in Wortley Village in London Ontario Canada – for those who have been there, it is a small community within a city. There is a little “downtown” with basically any type of store you might need (in miniature) and there is a definitely a bond between those living there as can be seen when they mobilize for some cause. Several years ago the grocery store almost closed – residents of Wortley Village rallied together and John’s Valu-Mart is still there. Wortley Village residents tend to have a disposable income, and while there are rental properties majority of the homes in this neighbourhood are single family homes with a few three-story walk-ups here and there.

One big way and one small way that emerging media and tech will change my neighbourhood:

Development & Construction – My ‘hood is very quaint, the houses very old with a lot of great character. This is what makes it such a desirable neighourhood within the city. So when someone wants to make a change, add something, it is of course going to be cause for a great deal of alarm. Imagine the possibilities, where situations such as this arose, if augmented reality to negotiate and resolve differences of opinion on proposed buildings in communities and the future of said structures. Using dynamic overlays (not limited to 3d), created by distributed groups of users, linked to location/place/time, and syndicated to people who wish to engage with the experience by viewing and co-creating elements for their own goals and benefits.

Dog people – There are lots of dogs in Wortley Village, pet owners more than often very devoted and it is not uncommon for many relationships in my ‘hood to be based on the commonality of dog ownership. Imagine if dog owners used a location based social networking mobile app for dog owners – we are walking here, we are at this park, and instant doggie play date. What if this same neighbourhood network could be used to mobilize to find a lost dog… if the shout out is sent soon enough after losing, the geotagging could help in finding our beloved Wortley pups.

Wortley Village 2.0?

This is not a suggestion for Wortley Village community leaders to rush out and spend tons of money on Wortley social networking infrastructure – but these are just some very real, very plausible examples of how emerging technology and media can and will change our lives. The digital revolution is not one made up of marketers, it is made up of real people using real technologies to solve real problems.

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Augmented Reality Marketing Primer

The expansion of the “real world” using virtual computer-generated imagery is by no means a new idea – this once was the stuff of science fiction. Now, with developments in imaging, location-based applications and mobile data transfer, augmented reality has become a hot topic among marketers as brands struggle to cope with changing media and marketing rules. Augmented reality combines the real and the virtual to create a 3D interactive environment that appears in real-time. In the next year, there are predictions of great strides in augmented reality – Juniper Research has predicted $2 million in spending on AR in 2010, and growing to $714 million by 2014.

There are several different tracks of augmented reality currently being used or in development, but the retailer’s main concerns should be the use of AR in annotation and visualization.

Annotation: Annotate objects and environments with information: these could be public annotations whereby information was drawn from public databases, or private whereby private notes could be attached to objects and environments. For example, a mobile could display information about the products on the shelves as the user walks through a store.

Visualization: Visualization can be used to preview objects in the real world or to gain x-ray vision into real objects using a database containing information about the structure of the object. For example, a user could preview on their computer how different glasses would look on their face (this has been done, Ray-ban).

Likely the most authentic augmented reality experience would come from the use of a see-through HMD, much like the stereotypical virtual reality goggles but instead these are transparent in that the real world can still be seen with superimposed virtual objects and environments. This is not a very feasible format for marketers – instead the best way of building an augmented reality marketing piece would be to use a monitor-based configuration to be viewed in the browser or, better yet, go mobile. Mobile phones are increasingly intuitive and the GPS and imaging capabilities of modern phones is particularly conducive to augmented reality applications.

Augmented reality marketing campaigns have been employed lately by a number of big brands and while many of these approaches are no more than gimmicks, there are many viable uses for augmented reality that should make retailers sit up and pay attention. A few notable examples of augmented reality include the Esquire AR edition which included extra content when certain pages were captured by one’s webcam, Adidas shoes has introduced a new line of shoes that will double as game controllers, as well as more functional uses such as that by US Postal Service that allows users to compare the size of the object they want to send with boxes available.

The challenge here is weeding out the gimmicky uses of this technology to find pertinent, practical uses that could genuinely save consumers time and energy, and coincidentally shortening the sales cycle. Augmented reality allows the user to see the real world with with virtual objects superimposed upon it, which enhances the user’s perception of and interaction with the real world. Virtual objects can be made to display information that cannot directly be detected by the senses and this information can be made to help with real world tasks and aiding in the pre-shopping experience.

There is no doubt that augmented reality has several applicable uses that will only grow as the technology develops, but do you see any lasting value in using augmented reality as a marketing tactic or is it a gimmick that will quickly fade away?

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