Tag Archives: facebook

Should Marketers Care About Social Games Like Farmville?

I have never played Farmville on Facebook – I don’t have the time and frankly the uber geek in me says it is just a lesser Harvest Moon. But then again: Farmville has about 80 million active users and 31 million daily users; a kid just racked up 4-digit debt on Facebook to play the game; and companies are paying to have branded crops on Farmville. Social games have become mass market and with their relatively short development cycle and smaller investment in comparison to box games, brands need to start taking notice to capitalize on this in new creative ways.

Successful social games often exhibit the following properties:

  • user messaging that allows people playing the games to alert their friends of what they are doing in the game
  • sharing and gifting of items in the game space
  • the need to nurture the game by returning frequently to complete game tasks
  • and of course some form of monetization, whether it be through micro-payments or lead generation

Fun, viral games are not new, but the Facebook platform has added a new dimension to the possibilities of social gaming. The large user base and the amount of time spent on Facebook.com worldwide makes it a great platform for launching games that include a social element. After all, these games are played by groups of friends and the interaction between friends is the added value in these online games.

Marketers should care about social gaming because this is a new way for consumers to interact with products and brands – marketers who want to showcase products are trying to do so to people who just want to have fun. Brands and products can be manipulated in social game interface giving consumers what they want all the while ensuring objects are manipulated to convert to sales.

Do you think social games are a waste of time? Do you know of any interesting branded social games that we should keep an eye out for?

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Goo.gl & Fb.me Are Amateurs, Bit.ly Goes Pro

Both Google and Facebook revealed today, to the shock and titillation of many online observers, that they are now offering their own url shortening services. Goo.gl and Fb.me respectively will be used for Google products and on Facebook to shorten links. Fb.me is already being seeing on Twitter.

Bit.ly has responded by unveiling their Pro service today, which is already in beta for many larger online publishers such as the Huffington Post, The New York imes, The Onion, TechCrunch, to name a few. So does Bit.ly have much to worry about now? I think that TechCrunch said it well following their post about Bit.ly being fu.kd, Goo.gl and Fb.me can suck.it.

bitly-fish

Bit.ly accounts for one third of the links on Twitter and while fb.me and goo.gl will of course gain some of the market share, I think this will just be as a result of more people using url shorteners rather than because they will stop using bit.ly.

The statistics offered on Bit.ly and now enhanced in the new Pro accounts, leaves bit.ly with very little to worry about from this new competition. Furthermore, both url shorteners are limited to their own platforms, bit.ly integrates easily with many applications. It seems very premature to speak of Bit.ly’s demise, especially when they are gearing up for growth with some of the biggest names in online publishing.

Popularity: 4% [?]

Every social networking site + Google vs facebook

They all knew that there was no competing with facebook under the current circumstances. So now all the social networking sites have teamed up together (imagine those meetings!) and have created OpenSocial, a set of common APIs for developing social applications. According to Google:

The OpenSocial standards are designed to evolve through contribution from the open source community and as new features are developed by various partners. Global members of the OpenSocial community include Engage.com, Friendster, hi5, Hyves, imeem, LinkedIn, Ning, Oracle, orkut, Plaxo, Salesforce.com, Six Apart, Tianji, Viadeo, and XING.

This was unofficially reported by TechCrunch on Oct 30, but it was not until today that Google made its official press announcement.

OpenSocial is really being marketed to developers – it does not require a special markup language and it is much more flexible than the facebook applications which only have functionality on the canvas page – the widget on the profile is generally useless and non functional. This is very exciting for developers, but I don’t think that this poses any kind of threat to the facebook platform and community. There are too many users already, and there will not be a mass migration anytime soon. While developers now have great opportunity, and marketers have another place to put their branded apps, facebook will grow and grow because they did it first. And the average user does not really care about markup language and flexibility (!). Furthermore, I have no doubt that eventually facebook will join OpenSocial to benefit its users and developers.

Supposedly on Nov 1 the OpenSocial API info for developers can be found here, but still not live when this was written.

Popularity: 1% [?]

facebookcamptoronto2

Today, as I stated in a previous post, I attended facebookcampToronto2 and I want to spend the next week or so discussing some of the aspects of facebook that should be of interest to new ventures, and to existing brands that want to expand and grow on facebook. But before all that, here are my rough notes from the evening. If you happened to be there, and there is something that I missed, feel free to add this in the comments. Due to technological constraints I was unable to live blog this, but I believe it is still relevant for those who did not attend and want to learn more about the event. You might also want to check out the Global Nerdy blog’s coverage of facebookcamptoronto2 as the presenters were talking really fast near the end due to time constraints, and so I may have missed a few points.

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